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Elden Ring

Dans mes jeux
  • Elden Ring — 20 минут геймплея игры
  • Elden Ring — трейлер-анонс
  • Elden Ring — трансляция с пятью часами геймплея
  • Elden Ring — геймплей игры с модом по «Гарри Поттеру»
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  • Image de Elden Ring
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Elden Ring - tout sur le jeu : description, évaluations des joueurs, date de sortie

An adventure soulsborne action game set in a dark fantasy world, from the creators of the Dark Souls series, with the participation of the author of “Game of... En savoir plus

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Français: interface, sous-titres
Toutes les langues (15)
English: interface, sous-titres, voix
العربية: interface, sous-titres
Deutsch: interface, sous-titres
Español: interface, sous-titres
Español (Latinoamérica): interface, sous-titres
Français: interface, sous-titres
Italiano: interface, sous-titres
日本語: interface, sous-titres
한국어: interface, sous-titres
Polski: interface, sous-titres
Português (Brasil): interface, sous-titres
Русский: interface, sous-titres
ไทย: interface, sous-titres
简体中文: interface, sous-titres
繁體中文: interface, sous-titres

An adventure soulsborne action game set in a dark fantasy world, from the creators of the Dark Souls series, with the participation of the author of “Game of Thrones.” The focus is on a dying world where only warriors who have lost their blessing are trying to bring it back to life. Players can look forward to a wide selection of weapons and magic; an improved combat system that gives greater control over the character; and new role-playing elements compared to previous From Software games.

The Crucible of the Past

Elden Ring - The Crucible of the Past

How the world of Elden Ring came to be, and what it is like, remains a mystery. The game introduces only a small part of it: the Lands Between, a continent in the middle of the ocean. The Outer Gods—powerful, bodiless beings from space, beyond the grasp of human logic—are fighting for influence there.

It all began at the turn of an age, when a god known as the Greater Will took an interest in the Lands Between. It drove out the patron of the Dragons who ruled there and began building a new, “golden” order based on the Elden Ring and a set of lesser and greater Runes (commandments), as well as growing the Erdtree, which still towers over the land. The Erdtree governs everything that happens and allows the souls of the dead to be reborn into new life.

The Golden Order spread through violence (the inhabitants of the Lands Between rose up against the outsiders), while the Fingers and the Readers drew in new followers. It was ruled by Queen Marika, a perfect vessel for the god’s power. Over time, she showed that she had a will of her own: she interfered with the Elden Ring and removed the Rune of Death from it, becoming Marika the Eternal—a god and ruler of the Lands Between.

This explains the abundance of lifeless beings in the game’s world. Those who fell out of favor were deprived of “grace”—the life-giving substance without which they were considered cursed—and became “Tarnished.”

After hundreds of years of constant battles, with all those who resisted either conquered or wiped out, Marika’s Golden Order was established, but the age of peace and prosperity did not last long. The queen began to doubt the Path and the means used to achieve it, shattered the Elden Ring into separate runes, gave them to her descendants, and disappeared. The children quickly fought for supreme power, plunging the Lands Between into an age of conflict.

There were no victors in the war. Each of the bearers of the runes suffered physically or mentally, and the united kingdom became fractured and weak. Hundreds of years passed, and decay spread across the Lands Between. The Greater Will stopped relying on Marika’s remaining descendants and, through the grace of the Erdtree, summoned the Tarnished to gather the Great Runes and restore the Elden Ring. Marika also returned, hoping to influence the Tarnished so that one of them would change the world for the better.

Story and Characters

Elden Ring - Story and Characters

Elden Ring’s storytelling takes a step forward compared to previous Souls games: a well-written, if confusing, story; varied and lengthy NPC quests; more substance in the dialogue; and improved cutscene direction. All of this is supported by rich lore hidden everywhere.

The main and side stories are so closely connected that skipping the latter may mean missing story arcs and many important details, which can affect the ending. There are six endings in total: one bad ending, one alternative ending, and four variations of the main ending.

All NPCs have well-developed motivations and backstories, sometimes in great depth, but to understand them, you’ll have to complete each one’s personal quest. The same can’t be said of the protagonist. The main character is one of many Tarnished who have returned to the Lands Between. Their backstory doesn’t matter, and their story unfolds before the player’s eyes.

The result is a deep, multi-layered story that reveals events from different perspectives and lets you make choices. This isn’t typical “dark fantasy,” but a rich tale with room for simple joys and reflections on eternity, touching and oppressive moments, friendship, and betrayal.

To understand it, you’ll have to read all the notes and item descriptions, listen carefully to the dialogue several times, study your surroundings, and so on. But, as in Hidetaka Miyazaki’s other games, the story and NPCs come second. You can finish Elden Ring without delving into its lore.

The Lands Between and Its Inhabitants

Elden Ring - The Lands Between and Its Inhabitants

The world is truly enormous, featuring 6 completely different biomes, each with its own landscape and flora: sunny, forested plains, foggy swamps reeking of smoke, fantastical mountains, and more. There are also gloomy castles, winding dungeons, and secret locations. And beneath this world lies another one, underground. Everything has stunning art design with a dark fantasy aesthetic.

Because of its scale, the world suffers from sparse content, with the same enemies and wildlife appearing repeatedly, and some areas feeling copy-pasted. At the same time, the Lands Between are home to many unique, carefully crafted areas where everything revolves around the player. Fast travel is possible with the help of a horse or through Sites of Grace (bonfires), where you can restore your strength and do more besides.

You have complete freedom: go anywhere right away, do whatever you want—there are no markers or mandatory activities. However, because areas are divided by difficulty level, exploring the world won’t be easy. You’ll need to search every inch: the world of Elden Ring is full of secrets containing valuable loot and experience. Once the hero finds a hub location, they’ll discover important characters, several interesting quests, and new mysteries.

The world is inhabited by many different peoples who are unlike one another: giants, living crystals, flying hawks, beastfolk, visitors from alien worlds, and, of course, humans. Here and there, you’ll come across merchants, blacksmiths, travelers, and other characters.

No pain, no Souls

Elden Ring - No pain, no Souls

Elden Ring has 10 character classes, differing in 8 attributes and their selection of suitable weapons and armor. Your class only affects the first few hours; after that, you can develop your character however you like to suit your preferred playstyle: a Samurai can become a Mage, who can then become a Prophet or Wretch.

Leveling has been carried over from Souls games with minor changes. You can rebuild your character from scratch. Some useful skills and spells can only be learned by training with friendly NPCs. Armor cannot be upgraded, but weapons can be upgraded in various ways. The dynamic change of time of day also affects gameplay.

Crafting is comprehensive and even excessive:everything from arrows and swords to grenades and weapon greases can be crafted yourself, though it takes some effort to gather the required resources in the open world, such as plants, animal remains, and loot from defeated enemies and chests.

The combat system takes into account character progression, skills and attributes, and all your equipment. The impact of health, stamina, and dexterity stats has been rebalanced. Checkpoints before bosses, the ability to summon spirit allies, basic stealth, and the ability to jump and run (sprint) have been added. Mechanics from previous games have returned, such as the poise system for enemies and bosses, Power Stance, and more.

Combat has not changed: you learn enemy patterns, defend against or dodge their attacks, and strike at the right moment. Bosses, both story-related and optional, still have multiple phases, each with its own movesets, attacks, timings, and minions. Some bosses can only be defeated while mounted. Your weapons and equipment should take each boss’s weaknesses into account. Enemy AI is still rather dim-witted, and the engine’s hit detection draws complaints even after patches.

Online Play

Elden Ring - Online Play
  • Co-op — play through the game together, clear areas, and fight bosses with 1–2 helpers. Each helper increases enemies’ health by 50%, making some bosses easier to defeat alone. Game progress only counts for the owner of the current world.
  • Player versus player — invade other players’ worlds (or invite people to invade yours), where you might face a whole gang of other “Tarnished,” or engage in brutal one-on-one duels in a special arena. The experience gained here can be used to further develop your character in single-player.

Multiplayer is available after enabling it in the settings and activating summon signs.

Key Features:

Elden Ring - Key Features
  • George Martin’s influence on the game’s story or lore is reasonably questioned by fans.
  • The prologue is easier, giving newcomers a chance to get used to the game; the difficulty then rises sharply, becoming painfully hard by the end.
  • A huge and varied bestiary: from zombies and skeletons to chthonic monsters from the stories of Lovecraft or Japanese manga. There are dragons, too.
  • A highly advanced appearance editor: eyebrows, eyes, hairstyle, cheeks, build, and almost everything else about your appearance and physical features can be changed.

Offres des magasins et réductions

Configuration système requise et test PC

Minimales :
  • Windows 10
  • Processeur: Intel Core i5-8400
  • Mémoire vive: 12 GB
  • Espace libre: 60 GB
  • VRAM: 3 GB
  • Carte graphique: GeForce GTX 1060 3GB; Radeon RX 580
Recommandé :
  • Windows 10
  • Processeur: Intel Core i7-8700K
  • Mémoire vive: 16 GB
  • Espace libre: 60 GB
  • VRAM: 8 GB
  • Carte graphique: GeForce GTX 1070
Test PC

Avis et notes

Je n'ai jamais joué à des jeux Souls, donc je ne les comparerai pas. Ce jeu m'a vraiment surpris par son monde et son exhaustivité, je pensais qu'il y aurait de vastes vides dans les lieux, mais à chaque étape il y a une grotte, puis des ruines avec un coffre, puis des PNJ se cachent dans les buissons et ainsi de suite. . Je joue deux heures par jour et, après plus de 80 heures de jeu, j’en suis à la moitié du jeu. L'intrigue est assez difficile à comprendre, tout est caché dans les descriptions des objets. La musique est agréable, même si parfois elle disparaît (peut-être un bug, je ne sais pas). En général, je recommande le jeu à tous ceux qui aiment les mondes ouverts, un peu hardcore, de jolis graphismes et une intrigue complexe et cachée.

L'avis a été traduit Afficher l'original (RU)Afficher la traduction (FR)

Никогда не играл в Соулс игры, поэтому сравнить их не буду. Данная игра очень удивила своим миром и его полнотой, думал что будут обширные пустоты на локациях, но на каждом шаге находится то пещера, то руины с сундуком, то нпс некий прячется в кустах и тому подобное. Каждый день играю по часа два и наиграв 80+ часов, ток на середине игры. Сюжет понять довольно таки сложно, все скрыто в описания предметов. Музыка приятна, хоть иногда и пропадает (может баг хз). В целом, игру советую всем кому нравятся открытые миры, немного хардкора, приятная графика и запутанный, спрятанный от глаз сюжет.

Gameplay
10 / 10
Graphismes
9 / 10
L'histoire
9.3 / 10
Contrôle
10 / 10
Son et musique
10 / 10
Multijoueur
7.1 / 10
Localisation
10 / 10
9.3

Je ne suis pas un grand fan des jeux de type Souls, mais j'ai terminé les trois parties de Dark Souls avec plaisir, mais quand j'ai terminé Elden ring pour la première fois, j'ai eu le sentiment que Hidetaka manquait tout simplement d'imagination, de nombreux boss sont répété, la conception du lieu n'est pas très bonne, même si j'ai vraiment aimé quelques peaufinages, j'ai même écouté la bande originale, c'est tellement ennuyeux, l'intrigue, mais quelle est l'intrigue ? C'est comme si vous vouliez une intrigue, lisez les descriptions de n'importe quel élément. Ce jeu n'a pas du tout besoin d'un monde ouvert, sans cela, je pense que ce serait bien mieux

Inconvénients

Monde ouvert

Boss ennuyeux

Conception du lieu

Bande-son

Avantages

Action

Graphiques

L'avis a été traduit Afficher l'original (RU)Afficher la traduction (FR)

Я не большой фанат соулс лайк игр, но три части Дарк соулса Я прошел с удовольствием, но когда я в первый раз прошел Elden ring, то у меня такое чувство что у Хидетаки просто напросто закончилась фантазия, многие боссы повторяются, дизайн локации не очень, хотя парочку лакации мне очень понравились, саундтрек Я даже как то и вслушался, настолько он скучный, сюжет, а какой сюжет? Это же соулс лайк, хотите сюжет читайте описания любого предмета. Открытый мир этой игре вообще не нужен, если бы его не было то как по мне была бы в разы лучше

Минусы

Открытый мир

Скучные боссы

Дизайн локаций

Саундтрек

Плюсы

Боевика

Графика

6.0

J'ai joué à tous les jeux Souls et après avoir terminé ce jeu, j'en ai de bonnes impressions. pas la pire expérience du monde ouvert et de son apprentissage. La seule chose que je n’aimais pas, c’était le vide de ce monde. Eh bien, il n'y a pas assez de vie dedans. Je lui donne un solide 9. Personnellement, j'ai aimé ce jeu et j'aimerais le recommander à d'autres

L'avis a été traduit Afficher l'original (RU)Afficher la traduction (FR)

Играл во все соулс игры и после прохождения данной игры у меня о ней хорошие впечатления. не самый плохой опыт открытого мира и его и3учения . Единственное что не понравилось ето пустота етого мира. ну не хватает немного жи3ни в нем. Ставлю твердую 9ку. Лично мне ета игра понравилась и мне хочется ее по рекомендовать другим

9.0

Un excellent jeu pour ceux qui n’ont besoin de rien d’autre que du hardcore. Et tout le monde verra un mannequin, où il n'y a pas d'intrigue ni d'histoire claire, pas de monde intéressant, pas de motivation pour faire quoi que ce soit dans ce jeu, pas de narration ou de description de quoi que ce soit. Dans le jeu, il n'y a qu'un tas de foules et de gros boss, des étendues infinies de rien et les mêmes donjons vides et sans inspiration. En termes de gameplay, c'est une course sans fin d'un endroit à un autre dans le monde ouvert, des rebonds constants au lieu du combat et de la mort (la vôtre, je ne vois pas l'intérêt de discuter du fait que c'est plus simple ou plus convivial que les autres âmes). jeux. Ce n'est pas le sujet. Le problème est l’absence de plan en tant que tel. Eh bien, vous ne pouvez pas simplement lancer des combats misérables avec des rebonds, la mort sur 2 coups, de gros boss dans le jeu et dire que nous avons créé un jeu génial.

L'avis a été traduit Afficher l'original (RU)Afficher la traduction (FR)

Отличная игра для тех, кому кроме хардкора от игры ничего не нужно. А все остальные увидят пустышку, где нет внятного сюжета и лора, интересного мира, отсутствие какой-то мотивации что-то делать в этой игре, отсутствие повествования и описания чего-либо. В игре есть только куча мобов и жирных боссов, бескрайние просторы ничего и такие же пустые и безыдейны подземелья. По геймплею это бесконечная беготня от одной локации к другой по открытому миру, постоянные отскоки вместо боя и смерть(твоя) Не вижу смыла спорить о том на сколько она проще или дружелюбней других соулс игр. Не в этом дело. Дело в отсутствии замысла как такового. Ну нельзя же просто запихать в игру убогую боевку с отскоками, смерть гг от2х ударов, жирных боссов и сказать, что вот, мы сделали офигенную игру.

Gameplay
9 / 10
Graphismes
7.6 / 10
L'histoire
8 / 10
Contrôle
8.7 / 10
Son et musique
10 / 10
Multijoueur
7.3 / 10
Localisation
9 / 10
8.5

Pour les fans de la série Souls, la sortie de ce jeu est devenue une sorte de cadeau divin ; ayant déjà joué au même DARK SOULS, j'ai senti qu'il manquait quelque chose au jeu. L'ajout d'un monde ouvert au jeu a donné une nouvelle vie au jeu Souls déjà familier. Toujours le même contenu hardcore et varié, une intrigue que seuls certains admirateurs des descriptions d'objets peuvent comprendre. En général, à mon avis, c’est la meilleure chose que j’ai vue au cours des six derniers mois.

L'avis a été traduit Afficher l'original (RU)Afficher la traduction (FR)

Для фанатов серии соулс, выход этой игры стал неким божественным даром, ранее играя в тот же DARK SOULS, ощущал, что чего то игре не хватает. Добавления открытого мира в игру привнесло новую жизнь в уже всем знакомый соулс. Всё тот же хардкор, разнообразный контент, сюжет который могут понять только избранные почитатели описания предметов. В общем на мой взгляд, это лучшее что я видел за последние пол года.

10
Tous les avis

Bandes-annonces, gameplay et autres vidéos

ELDEN RING - Gameplay Preview
Elden Ring - E3 2019 Announcement Trailer | PS4
ELDEN RING – Rise, Tarnished | Official Launch Trailer
ELDEN RING | Free Colosseum Update trailer
ELDEN RING - The Journey So Far