Cyberpunk 2077
Dans mes jeuxA game by CD Projekt RED, the creators of The Witcher, based on Mike Pondsmith’s Cyberpunk 2020 tabletop game. The player is sent to the year 2077, where their... En savoir plus
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A game by CD Projekt RED, the creators of The Witcher, based on Mike Pondsmith’s Cyberpunk 2020 tabletop game. The player is sent to the year 2077, where their character, V, must become a legend in the futuristic city of Night City, California, and find a cure for an incurable disease. It’s no easy task: gangs, the schemes of multinational corporations, and everyday conflicts driven by extreme social inequality are tearing the metropolis apart. A wide selection of weapons and a fast-paced combat system make for an exciting gaming experience.
Genre and setting
Cyberpunk 2077 is a story-driven first-person action RPG with immersive sim elements. When driving vehicles, the game switches to a third-person view. The story unfolds in the vast open world of Night City, where every corner is full of characters and activities. You can find adventures in abandoned buildings as well as on busy streets. The combat system lets you hack computer systems and enemies’ implants, shoot them in firefights, or slice them up in close combat. The hero’s chosen background—corpo, street kid, or nomad—does not affect the main story, but it gives you unique dialogue options when talking to secondary characters.
The game brings to life the “cyberpunk” setting as imagined by science fiction writers of the 1980s. It isn’t dark, cold, and high-tech, but bright, kitschy, and wild. Humans and machines merge. People are constantly enhancing themselves with cybernetic prosthetics and brain implants. Artificial intelligence is free. The city’s urban landscape is ravaged by economic crisis and wars between street gangs and corporations. Neon lights and glowing symbols illuminate the streets. This is a world where advanced technology exists alongside a society in decline and a low standard of living.
Development history
We learned in 2012 that work had begun on a game based on “Cyberpunk.” The full announcement came at E3 2018. After several delays, the game was released in December 2020. Its launch was plagued by technical problems that negatively affected Cyberpunk 2077’s reviews. However, the creator of the universe, Mike Pondsmith, praised CD Projekt for how the developers brought the setting, atmosphere, and game world to life while preserving the spirit and themes of the tabletop game.
Over the next three years, CD Projekt improved the game with a series of patches. They added a new wanted system and vehicle combat. They reworked the AI so NPCs, police, and enemies would react appropriately to what was happening. They completely revamped the skill tree and refreshed the controls. The graphics were also greatly improved. With patch 2.0, the open world, role-playing systems, and interactions with the police finally worked as they should have at launch.
Background
The world of Cyberpunk is very different from our own: technology advanced faster, and electoral democracy was replaced by corporatocracy—the rule of multinational corporations. At the beginning of the 21st century, half of the American states won autonomy from Washington. The United States did not break apart, but instead formed a confederation. Under pressure from circumstances, California split into North and South, with the border running south of Night City.
The city was founded in 1994 by billionaire Richard Night, who wanted to build a utopia without crime, poverty, or government control. Corporations backed him, attracted by the freedom to pursue unethical research. But everything took a turn for the worse when Richard was murdered and the corporations seized power by force. Night City became a symbol of how high technology can be used to increase social inequality and exploit people.
By 2077, economic crises and prolonged wars between gangs and corporations had plunged most of the city into chaos and anarchy. Corporations have abolished human rights and take over any successful business, while street gangs have made human life worthless.
Bright spots in this dark reality are the heroes of the past, such as Johnny Silverhand (played by Keanu Reeves). The leader of the band Samurai actively fought injustice through his songs before ending up in V’s head. Back in the day, he blew up the headquarters of the Japanese corporation Arasaka with a portable nuclear bomb, completely changing Night City. That’s one way the game differs from the tabletop RPG.
The residents have a simple philosophy: know how to sell yourself and stand up for yourself. This has led to more freaks, lunatics, and maniacs on the streets. Night City has become a city of adventurers who come here in search of fame and self-fulfillment. In reality, these are just empty hopes, illusions, and lies that most people give their lives for.
The Game World
Cyberpunk 2077 has a vast open world consisting of two large, roughly equal areas: Night City itself and the Badlands to the east. The city consists of 6 key districts:
- City Center — the heart of the metropolis, home to corporate headquarters and wealthy citizens. It is the most protected and safest district, full of luxury, a glamorous lifestyle, constant parties, and expensive homes;
- Westbrook — a relatively prosperous district for wealthy citizens and the middle class, with the tourist-focused Japantown inside it. An ethnic Japanese gang controlled by one of the megacorporations keeps the peace;
- Heywood — a suburb that has long since become part of Night City, where skyscrapers and slums stand side by side. Living conditions are below average, but the people who live here aren’t poor; they have climbed the social ladder. The district is unsafe, with Latino gangs calling the shots;
- Watson — a district of poor immigrants from East Asia. It is known for its unique blend of Asian cultures, eastern bazaars, and maze of narrow streets. Safety can depend on the specific situation in the game;
- Pacific is located on the ocean shore and was planned as a tourist paradise, but its skyscrapers and malls turned out to be useless when investors pulled out. The district became a slum for the poor and a base for gangs. It’s the most dangerous district, where a variety of gangs fight bloody battles for control. It was expanded in the Cyberpunk 2077: Phantom Liberty expansion with the addition of a separate location, Dogtown;
- Santo Domingo is the oldest district in the city, an industrial hub that supplies everyone with electricity and jobs. Corporate espionage pits corporations against each other, while various gangs fight over the ruins.
Night City looks beautiful on the surface. Its buildings have rich architecture and unusual shapes. Giant screens, neon signs, and regular billboards are everywhere. Cars fly through the sky. Subway trains zip along the monorail. Nightclubs look like they came straight from a cult sci-fi movie. The people on the streets, the cars, and the buildings all fit the descriptions of their districts. Downtown, corporate types and celebrities drive expensive cars, while on the outskirts, ordinary guys drive beat-up old cars. The same goes for the interiors: a flashy shack with plastic and cheap furnishings in Pacific can’t compare to a luxurious apartment with marble and wood in a glass-and-concrete skyscraper in the City.
When it comes to detailed buildings, Cyberpunk 2077 outdoes GTA and similar games: it has more bars, clubs, shops, offices, and other indoor spaces. There are plenty of open spaces, even if they’re mostly filled with piles of trash and concrete benches. The Badlands also live up to their name, though valuable loot is hidden among the gas stations, motels, power plants, and endless dumps. The life simulation system is standard. NPCs go about their business, run from gunfire, or chase the player for breaking the law. The wanted system is similar to GTA’s star system.
The world of Cyberpunk has the internet and social networks in a form familiar to us. Throughout the game, the player chats, pokes around on computers, visits websites to buy cars or property, and even surfs the web through virtual reality goggles.
The “cyberspace” promised by CD Projekt is presented as a special way of programming and hacking—a visual interpretation of code. Those who use it are called netrunners. The technology is so dangerous that you can’t simply plug a cable into a port in your head to go online: the body works as a single processor and generates a lot of heat. If it isn’t immersed in an ice bath, the body overheats and the netrunner dies.
Cyberpunk 2077 Mods
Fans rushed to tinker with and improve the game with mods, reworking every aspect. Cyberpunk 2077 mods are catching up in popularity with Elder Scrolls 5: Skyrim Special Edition and Fallout 4. The developers actively support the modding community by releasing the necessary tools. You can download the best and latest mods from our mod database for Cyberpunk 2077.
They improve graphics and image clarity , add radio stations for every taste, overhaul machine gun mechanics, let you ride the metro and customize cars, improve vehicle physics, add fan service, such as the Doom sword or the ability to fly.
Class System
Attributes —Strength, Reflexes, Intelligence, Technical Ability, and Cool—are the main stats that affect your character. Each has its own perk tree, with perks that can grant abilities, buffs, or improve V’s interactions with the world. For example, leveling up Strength lets you break into cars, force open locked doors, or intimidate people. The higher the attribute, the more perks you can learn in its tree.
Skills —Engineering, Endurance, Hacking, Combat, and Melee—are small upgrades tailored to the player’s playstyle. They level up passively as you perform different actions in the game. For example, using Smart weapons and implants, and crafting items, levels up Engineering. In turn, this skill makes you a little more effective at crafting and using weapons and implants. Every 5 levels (out of 60 total), your character gets a passive perk in one of the skill trees.
The third progression path is cyberware (chrome), with 1 to 3 pieces installed in different parts of your character’s body. It can provide armor and health, speed up regeneration, highlight enemies through walls, increase carrying capacity, and boost damage and defense in melee combat.
You can’t install all the best body modifications—there’s a limit to your cyberware capacity. Its size depends on your Technical Ability. Since Update 2.0, cyberware plays a special role in the game and is just as important as your main progression. For example, the “Sandevistan” implant slows down time and lets you land headshots on enemies.
The game features melee and ranged weapons in all their familiar forms, but stands out with five rarity levels (from common to legendary), damage types (explosive, thermal, electrical, or chemical), and futuristic weapon types.
Conventional guns are called Power weapons. They’re powerful, but their bullets ricochet a lot. Tech weapons, based on railgun technology, penetrate cover but fire slowly. Smart weapons fire bullets that chase their target until they hit. You can add upgrades to guns to increase damage, accuracy, and other stats, while their special features, such as ricochets or homing bullets, only work when combined with implants.
Bladed weapons, including axes, katanas, long knives, and machetes, are ideal for stealth kills, but you’ll have to get right up close to your enemy. Since Update 2.0, katanas and other melee weapons have become more deadly and effective. While hammers, non-lethal weapons, or simply V’s fists are better for melee when you need to stun rather than kill.
All of this lets you build characters in different classes and play the game in completely different ways. A Solo can mow down enemies with a mounted machine gun, Rambo-style. A Netrunner relies on pistols, sprinting, and the blades in their hands. An Engineer may carry an assault rifle, but also makes use of tech and a robot companion.
Campaign
Playing Cyberpunk 2077 is typical of open-world games: you travel around, complete main and side quests, take on secondary missions, and take part in random events, such as shootouts between the police and gangs. Since update 2.0, clothing has been purely cosmetic and no longer provides “armor”—that role has been taken over by cyberware.
Earning lots of money, getting the best cyberware, and finding legendary weapons are priorities for success. You’ll have to take jobs from fixers, many of which are just as well-developed as the main quest; craft items from scavenged resources to sell them; hack access points; and complete small quests around the world. For example, you can help the NCPD (police) fight crime by taking on city gangs and capturing their bases.
It’s impossible to finish the game without killing anyone. The shooter elements play a major role, but as mentioned above, combat varies for each class. Also, be prepared to take part in races, chase targets, or escape from pursuers.
There are several hub locations: the apartment, where V can rest and store items, and the Afterlife bar, another key location in the game.
Story and characters
Cyberpunk 2077 is more than just a set of combat mechanics and ways to interact with the world; it’s a full-fledged story-driven adventure. The simple premise—V wants to get rich and famous in Night City—turns into a fight for freedom, peace, and capitalism against the control of the Corporations with the arrival of Johnny Silverhand. Keanu Reeves’s character is no saint, but he rejects the material world and tries to prove to V that corporations embody true evil, while the cars, clothes, and cyberware V wants are just tools of control and oppression. The biochip that overwrites V’s mind with Johnny’s personality fuels the conflict between the two.
The story has three main questlines to complete, each with its own events, characters, locations, and activities, all intertwining into one of several endings. The story grabs you right away, packs an emotional punch, and unfolds on several levels. The heroes’ ideological conflict, their struggle for control of V’s body, each one’s ambition to change the world around them, and difficult philosophical questions about life and death, goals, and the value of time—all of this unfolds before the player’s eyes. The flashbacks to Johnny’s world also help you get to know him.
In addition to the main storyline, there are several side stories that also affect the ending and the main playthrough. But it’s up to the player whether they want to do all of them or not. The game will take their choices into account and shape the story accordingly.
The writers do a great job of developing both the main characters and the supporting cast. V will work with or compete against people of all ages, cultures, social standings, and levels of influence. Some will stick around for a long time, like a love interest, while others will disappear after the next mission.
Offres des magasins et réductions
Configuration système requise et test PC
- Windows 10
- Processeur: Intel Core i7-6700
- Mémoire vive: 12 GB
- Espace libre: 70 GB
- VRAM: 6 GB
- Carte graphique: GeForce GTX 1060; Radeon RX 580; Intel Arc A380
- DirectX: 12
- SSD
- Windows 10
- Processeur: Intel Core i7-12700; AMD Ryzen 7 7800X3D
- Mémoire vive: 16 GB
- Espace libre: 70 GB
- VRAM: 8 GB
- Carte graphique: GeForce RTX 2060 SUPER; Radeon Pro 5700 XT; Intel Arc A770
- DirectX: 12
- Keyboard, Mouse
Avis et notes
L'un des jeux les plus attendus et les plus controversés de ces dernières années.
La nouvelle idée originale de CDProject, le successeur du troisième Witcher. Et des attentes extrêmement élevées de la communauté.
Un échec complet n'est pas que le jeu soit sorti sous une forme inachevée, mais que la qualité du jeu se mesure au nombre de bugs.
En conséquence, à quelques jours du début des ventes, nous avons une énorme insatisfaction naturelle, mais avec pour résultat une sous-estimation. Ceux. Les notes pour l'image, la mécanique, le gameplay, l'intrigue, l'atmosphère et l'élaboration du monde du jeu sont tout simplement nulles. Et il s'avère que les fans qui attendaient la sortie du jeu enterrent de leurs propres mains le merveilleux studio qui nous a donné The Witcher dans le passé et qui tra… Lire en entier
Одна из самых ожидаемых и самых неоднозначных игр последних лет.
Новое детище CDProject, приемник третьего Ведьмака. И крайне завышенные ожидания комьюнити.
Полный фейл это не то, что игру выпустили в недоделанном виде, а в том, что качество игры оценивается количеством багов.
В результате, на момент пары дней с начала продаж, мы имеем громадное количество закономерного недовольства, но с выхлопом в занижении оценок. Т.е. оценки за картинку, механики, геймплей, сюжет, атмосферу, проработанность игрового мира банально выставляются в ноль. И выходит, что ожидавшие выхода игры, фанаты закапывают своими руками замечательную студию, подарившую нам Ведьмака в прошлом и проводящую огромную работу над Киберпанком до сих пор.
Игра не плоха, напротив, она интересна, полна нюансов, пасхалок, мелких… Lire en entier
Mon opinion est que les auteurs ont jeté leur dévolu sur un monde très vaste et profond, mais pour une raison quelconque, ils n’ont tout simplement pas eu assez de temps ; ils auraient peut-être dû garder le jeu en développement pendant encore un an ; Mais dans l’ensemble, le jeu s’est avéré très intéressant. Les personnages étaient profondément développés, j'ai beaucoup aimé les expressions faciales des personnages, notamment dans les scènes coupées. Les lèvres jouent tous les sons de la voix russe et ne s'ouvrent pas seulement comme une fenêtre.
Encore une fois, les personnages se dévoilent, certaines histoires font sympathiser avec les héros.
Моё мнение сложилось что авторы замахнулись на очень большой и глубокий мир, но в чём то тупо не хватило времени, возможно надо было ещё годик подержать в разработке игру. Но в целом игра получилась очень интересной. Глубоко проработаны персонажи, очень понравилась мимика персонажей особенно в кат сценах. Губы отыгрывают все звуки Русской озвучки а не просто как форточка открываются.
Опять и персонажи раскрыты некоторые истории заставляют сопереживать героям.
Cool variabilité dans la mise à niveau, c'est étrange qu'il n'y ait pas un mot à ce sujet dans les critiques
Cool mot ouvert
Excellent réglage
En général, beaucoup de choses
Mais le composant technique wow, je' Je parle d'optimisation et de bugs, le jeu n'est pas sur mon matériel avec des rayons à 50-60+ fps, il fonctionne en ultra (à 2k) mais pour que le jeu soit beau, vous en avez besoin danser avec un tambourin dans les paramètres du panneau de configuration NVIDIA, pour que DLSS ne fasse pas mousser l'image
Et les bugs... Eh bien, ils seront corrigés, c'est inacceptable, bien sûr, de sortir un produit dans ce état, mais d’un autre côté, à quand remonte la dernière fois qu’un jeu de cette envergure est sorti ?
Классная вариативность в прокачке, странно что об этом в отзывах ни слова
Крутой опен ворд
Отличный сэттинг
Вообще Очень много всего
Но техническая составляющая мдааа, я про оптимизацию и баги, нет на моей железке игра с лучиками в 50-60+ фпс на ультрах идет (в 2к) но что бы игра хорошо выглядела нужно поплясать с бубном в настройках панели управления NVIDIA , что бы DLSS не мылил картинку
А баги... Ну их исправят, это недопустимо конечно, выпускать продукт в таком состоянии, но с другой стороны когда последний раз выходила игра такого масштаба???
L'intrigue du jeu 9 sur 10 comporte plusieurs moments mal pensés, mais la grande variété des branches de l'intrigue m'a fait tous les parcourir. Chaque personnage du jeu est révélé en détail. C'est intéressant de regarder l'histoire et d'accomplir des tâches.
Bugs 7 sur 10 en tant que tels, ils sont toujours présents, ils sont devenus plus petits, mais les anciens bugs demeurent.
Bande sonore 7 sur 10 Il existe plusieurs bonnes bandes sonores que j'ai même prises dans ma bibliothèque, elles méritent au moins votre attention.
Graphiques 9 sur 10 Seulement à cause de cela, beaucoup attendaient ce jeu, même s'il y avait des bugs et grâce à lui, il remplit le rôle de satisfaction à 10 sur 10.
Localisation 7 sur 10 Cette note est uniquement due aux propres aversions de ceux qui ont fait le doublage… Lire en entier
Сюжет игры 9 из 10 имеется несколько не продуманных моментов, но само разнообразие сюжетных веток заставило пройти их все. Каждого персонажа в игре раскрывают довольно подробно. Интересно наблюдать за повествованием и выполнять задания.
Баги 7 из 10 как таковые они еще присутствуют, стало меньше, но старые баги остались до сих пор.
Саундтрек 7 из 10 Есть несколько хороших саундтреков которых я даже забрал себе в библиотеку, он как минимум стоит своего внимания.
Графика 9 из 10 Только из-за неё многие ждали эту игру, даже не смотря на то, что баги имелись и благодаря ей, роль удовлетворения она выполняет на 10 из10.
Локализация 7 из 10 Такая оценка исключительно из-за собственных недолюбливаний тех, кто занимался озвучкой. В остальном, она сделана отлично для СНГ, не смотря на тех,… Lire en entier
Tout est dans une évaluation détaillée.
Le tracé a reçu une note inférieure en termes de linéarité. Mais l’intrigue est forte, pas enfantine.
En vidéo, la GTX 1050 ti produit une cadence stable de 45 ips avec les réglages minimum. Je n'ai vu aucun bug sur la 1.31.
P.S. : je crois aux développeurs et j'attends des DLC gratuits avec du contenu coupé.
Всё в детальной оценке.
Оценку сюжета снизил за линейность. Но сюжет сильный, не детский.
С видюхой GTX 1050 ti выдаёт стабильные 45 фпс на минималках. Багов на 1.31 не видел.
P.S.: верю в разрабов и жду бесплатных DLC с вырезанным контентом.
Nouvelles
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Les jeux Dying Light adoptent un audio spatial personnalisé grâce à Techland et Embody -
Le film en prises de vues réelles Cyberpunk 2077 racontera une histoire originale, sans V ni Johnny Silverhand -
La NVIDIA RTX Spark excelle en IA locale, mais peine dans les jeux -
Asus ROG Xbox Ally X20 : les tests pointent une mise à niveau coûteuse pour un gain de performances minime -
Stray, Cyberpunk 2077, Ghostrunner 2 et bien d’autres à prix réduit -
Le mod coop de Cyberpunk 2077 dévoile une bande-annonce de gameplay avant sa bêta d’octobre -
« Il faudra en discuter avec Take-Two et Rockstar » : Nintendo répond à une question sur GTA 6 sur Switch 2 -
Paramount développe un film en prises de vues réelles sur Cyberpunk 2077 -
Nvidia lance des PC portables équipés de puces comme celles des MacBook : des centaines de jeux fonctionneront dès le départ, mais Call of Duty devra attendre 2027 -
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